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Computer Games Developer Careers

Computer Games Developer Careers

Resume Sample » Career Guide » Performing Arts Broadcast And Media Careers » Computer Games Developer Careers

Work Environment:

Being a computer games developer, you'd create games for mobiles, Internet, PCs and game consoles. This job can include updating present titles or creating newer games.

A computer game could take many months/years to create. There are many phases guiding to release of a game, from producing characters and ideas to testing and programming. You can work within any of roles included in every phase, e.g.:

  • animator: bringing scenery, characters and objects to life using computer animation and modeling software throughout production phase
  • artist: making computer game's scenery, characters and objects, and creating storyboards and concept art in planning phase

  • designer: in this position you'd decide how game plays and what it looks like, working on an existing idea/concept or producing original-ideas
  • programmer: producing programming-code to make it work and you can do specialization into game play software, producing graphics or AI (Artificial-Intelligence)
All these positions report to project-manager/producer, who supervises entire process and ensure that finished computer game is sent in time.

For additional information about different roles within this industry, check the website of skill-set.

Qualification, Education and Experience:

Most of the games industry employees are BTEC-HND/degree qualified, particularly highly skillful employees like artists, programmers and designers. Though, companies might be interested into software knowledge, skills and experience than standard qualifications.

Numerous universities and colleges provide courses into games development/design. You can enter in this field by other related degree-subjects such as:

  • multimedia
  • software engineering
  • interactive-media
  • computer science
  • physics/mathematics
  • illustration, fine art, graphic design or animation
Most helpful courses comprise placements and practical abilities. Several people get first job within this industry by these placements. You must check admission requirements and content to ensure that you select correct course. For information about industry acknowledged courses, check the website of skill-set.

You can enter in this industry by working as QA (Quality-Assurance) tester. To begin on this level, you don't require a degree. Though, you should have sufficient game playing experience and detailed understanding of game styles and platforms. It's also helpful to have programming knowledge.

Companies would wish to see evidence of your creativity and talent while you're searching for job. You'd have to demonstrate work samples which can comprise portfolio of animation/artwork, finished projects or ideas for programs/games.

You could also demonstrate dedication to joining game industry through:

  • attending games-events and festivals
  • maintaining yourself updated by gaming websites and magazines
  • designing games and releasing games on gaming-forums and websites

Training Details:

Generally, you'd learn at the work by experienced employees. You'd begin with junior level and work under-supervision of lead programmer, designer or artist.

You must stay updated with latest developments all through your career. It'd be helpful to learn additional software-packages which are related to work, e.g.:

  • for programmers: AI tools, C++, Assembler and Java
  • for animators and artists: DirectX, 3D Max or Maya
Several other software are obtainable and few firms also produce software package to fulfill their requirements. For details regarding media courses, visit the website of skill-set.

Skills and knowledge:

  • readiness to stay updated with latest developments and learn newer skills
  • imagination and creativity
  • patience and concentration to details
  • detailed knowledge of games
  • capability to work under-pressure and accomplish targets
  • outstanding communication and team working skills
  • outstanding computer abilities
  • adaptability and flexibility
  • logical manner to resolve problems

Salary and Other Benefits:

  • Initial remunerations for programmers and artists are generally about $25,000 for a year.
  • Skilled and experienced programmers, producers and designers generally get about $38,500 to $52,500.
Several firms also provide share schemes and bonuses for finishing projects successfully.

Working Conditions:

Hours of working could differ. Within several jobs, you'd work for normal office-hours having some overtime and unsocial hours to accomplish targets.

This job could be studio/office based on your post.

Different Opportunities:

Within this industry, skills into script-writing, animation, mobile technology, camera and lighting are specifically in demand. You might work on freelance-contracts basis.

Openings might be publicized by online recruitment-agencies and websites. You can also obtain job by contacting directly to firms, and creating contacts within industry.

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